The language learning app market is crowded, and there are clear market leaders. In order to disrupt this space, we had to deliver on the promise to teach a language through the memorable, culturally relevant and engaging medium of music.
The app had to deliver a compelling user experience that would entertain and support repeat usage for learners to develop their language skills. At the same time, it had to launch into the stores as a brand presence that could stand out and grow.
And before we could achieve any of this, we had to obtain buy in from Sony, and then from investors, to make Lirica happen.
We started with a series of workshops to define our core value proposition. Our challenge was to narrow down our features to target user jobs and pain-points that other products were not addressing: engagement and cultural relevance.
We focused on the Spanish language for our MVP (Minimum Viable Product), and we partnered with the Cervantes Institute, the leading Spanish Language Teaching institution.
Through exhaustive research of the market and multiple conversations with users and teachers, we narrowed down a feature set that became a prototype developed in Unity, with Sony investment. This was our tool to learn and finetune the final product, and our showcase to future investors.
For product development, we put the emphasis on fun, cultural relevance, and letting the music shine. We tested this extensively with Cervantes students, and created a backlog of changes and improvements for the MVP.
We took stock of all the learning form our prototype and we produced an MVP from the ground up using React Native. Lirica was selected to take part into the accelerator academy to become an investment ready business, and we launched to the stores in September 2018.
Lirica is continually updating with new songs and fine-tuning features. It has received its 2nd round of investment, ready for expansion into other languages.